Hyperion Posted January 13, 2012 Report Share Posted January 13, 2012 I got a new modem today. But after that every few mins I was getting steam authorization failure, so again added a few files to my comodo trusted files list. After that.. The server listings got low in number. And after 1 restart.. I dont see any servers at all ! My console says this : GamerProfile - Updating vars for controller #0. GamerProfile - Updating for controller #0 without saving. --- Common Initialization Complete --- Huffman Took 2 Milliseconds Working directory: I:\Modern Warfare2 Using profile source cloud (l:0 c:0) NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351 NAT-PMP: Sent 2 bytes NAT-PMP: recvfrom returned -1 (10054) NAT-PMP: received WSAECONNRESET NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351 NAT-PMP: Sent 2 bytes NAT-PMP: recvfrom returned -1 (10054) NAT-PMP: received WSAECONNRESET NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351 NAT-PMP: Sent 2 bytes NAT-PMP: recvfrom returned -1 (10054) NAT-PMP: received WSAECONNRESET NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351 NAT-PMP: Sent 2 bytes NAT-PMP: recvfrom returned -1 (10054) NAT-PMP: received WSAECONNRESET NAT-PMP: error -7 reading response UPNP: Got a response from a device! Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Successfully read stats data from IWNet UPnP device : desc: st: upnp:rootdevice Ran out of UPNP devices to query Steam auth server ID is 0x4213371337420000 ******************Set External IP****************** Our external IP is Our internal IP is Setting our NAT to Open Sent to LSP: HELLO: LSPXUID 110000104833a1c - GT "ED|Hyp3rion" - MID 0 - HD "yes" - WS "yes" - BTN "buttons_default" - STK "thumbstick_default" execing default_xboxlive.cfg from fastfile CL_Live_StartPrivateParty() was called, calling Party_StopParty Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Calling PartyHost_StartParty() PartyHost_StartParty was called, calling Party_StopParty Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Got our host key for our new party - xnkid (170.63.77.99...) Registering xuid 110000104833a1c at slot 0 in a private slot - they have nat type 1. That will give us 1 private slots used and 0 public slots used Changing clientNum 0's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0 execing default_720p.cfg from fastfile Requesting servers from the master... Com_TouchMemory: 0 msec. Using sum: 0 Recovering lost device... Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Finished recovering lost device. Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Requesting servers from the master... Error: unknown UI script closeJoin in block: "uiScript" "closeJoin" "close" "self" ; "open" "main_text" ; Possible data loss - last log packet hasn't been acked and we need to send a new one... Any help please ? Link to comment Share on other sites More sharing options...
James Posted January 13, 2012 Report Share Posted January 13, 2012 Try looking in the aIW help forum Link to comment Share on other sites More sharing options...
iJamie Posted January 13, 2012 Report Share Posted January 13, 2012 Hyperion, you're all OK. aIW master server serverlist is down. Use the "connect" -command in console to play. Syntax is: connect IP:PORT, can be found here: www.epicdot.com/forum/edgames.php Link to comment Share on other sites More sharing options...
mr krabs Posted January 13, 2012 Report Share Posted January 13, 2012 When I get steam auth failure I find just joking a lobby and playing a bit then leaving sorts it. Maybe delete your trusted files and try this instead. Link to comment Share on other sites More sharing options...
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