Makarboy Posted October 18, 2011 Report Share Posted October 18, 2011 Hi guys this server is back, but when you are killed you have to wait until the next round, please, change back to normal configuration. To spawn all the times you want, because this is not search and destroy, this is demolition. Thanks. Link to comment Share on other sites More sharing options...
TheMoS Posted October 18, 2011 Report Share Posted October 18, 2011 (edited) all servers are currently being tested and set back up - thanks for letting us know, i'll keep an eye on it today Edited October 18, 2011 by TheMoS Link to comment Share on other sites More sharing options...
Whoops Posted October 18, 2011 Report Share Posted October 18, 2011 Hi guys this server is back, but when you are killed you have to wait until the next round, please, change back to normal configuration. To spawn all the times you want, because this is not search and destroy, this is demolition. Thanks. I will make the change tonight. Link to comment Share on other sites More sharing options...
Makarboy Posted October 22, 2011 Author Report Share Posted October 22, 2011 The issue is not solved. Please solve it. Link to comment Share on other sites More sharing options...
Whoops Posted October 22, 2011 Report Share Posted October 22, 2011 Hi guys this server is back, but when you are killed you have to wait until the next round, please, change back to normal configuration. To spawn all the times you want, because this is not search and destroy, this is demolition. Thanks. Next map rotation/ restart it will work. Link to comment Share on other sites More sharing options...
belaid12002 Posted October 22, 2011 Report Share Posted October 22, 2011 are the rest done ? i mean score at 3not all maps rotating Link to comment Share on other sites More sharing options...
Whoops Posted October 22, 2011 Report Share Posted October 22, 2011 are the rest done ? i mean score at 3not all maps rotating Current setup, could you let us know what changes?// - Demolitionset scr_dd_scorelimit "1"set scr_dd_timelimit "2.5" // Timelimit, in minutesset scr_dd_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X secondsset scr_dd_waverespawndelay "-1" // Wave spawning, might be more 'tactical'set scr_dd_numlives "1" // Number of livesset scr_dd_promode "0" // Adds a "pro" sound to the game announcementset scr_dd_roundlimit "0" // Maximum amount of rounds, 0 is 'until someone wins'set scr_dd_winlimit "6" // Amount of wins needed to win a round-based gameset scr_dd_roundswitch "3" // After X rounds, switch sides?set scr_dd_bombtimer "45"set scr_dd_defusetime "5"set scr_dd_multibomb "0" // Allow multiple people to 'have the bomb'?set scr_dd_planttime "5" Link to comment Share on other sites More sharing options...
belaid12002 Posted October 22, 2011 Report Share Posted October 22, 2011 set scr_dd_winlimit "6" // Amount of wins needed to win a round-based game6 SHOULD BE 3set scr_dd_numlives "1" // Number of lives1 SHOULD BE UNLIMITEDset scr_dd_timelimit "2.5" // Timelimit, in minutesTIME BEGIN WITH 3 MIN THEN IF BOMB EXPLODE ADD 3 OTHERSset scr_dd_roundswitch "3" // After X rounds, switch sides?3 SHOULD BE 2AT FIRST LOOK THE REST IS OK Link to comment Share on other sites More sharing options...
Makarboy Posted October 22, 2011 Author Report Share Posted October 22, 2011 (edited) numlives---> i think is 0, it needs to be unlimited winlimit --->3 roundswitch ---> 2 Edited October 22, 2011 by Makarboy Link to comment Share on other sites More sharing options...
belaid12002 Posted October 22, 2011 Report Share Posted October 22, 2011 set scr_dd_winlimit "6" // Amount of wins needed to win a round-based game6 SHOULD BE 3set scr_dd_numlives "1" // Number of lives1 SHOULD BE UNLIMITEDset scr_dd_timelimit "2.5" // Timelimit, in minutesTIME BEGIN WITH 3 MIN THEN IF BOMB EXPLODE ADD 3 OTHERSset scr_dd_roundswitch "3" // After X rounds, switch sides?3 SHOULD BE 2AT FIRST LOOK THE REST IS OK Link to comment Share on other sites More sharing options...
Makarboy Posted October 22, 2011 Author Report Share Posted October 22, 2011 numlives---> i think is 0 because now, when you are killed you have to wait to the next round winlimit --->3 roundswitch ---> 2 Link to comment Share on other sites More sharing options...
Whoops Posted October 22, 2011 Report Share Posted October 22, 2011 numlives---> i think is 0, it needs to be unlimited winlimit --->3 roundswitch ---> 2 set scr_dd_winlimit "6" // Amount of wins needed to win a round-based game 6 SHOULD BE 3 set scr_dd_numlives "1" // Number of lives 1 SHOULD BE UNLIMITED set scr_dd_timelimit "2.5" // Timelimit, in minutes TIME BEGIN WITH 3 MIN THEN IF BOMB EXPLODE ADD 3 OTHERS set scr_dd_roundswitch "3" // After X rounds, switch sides? 3 SHOULD BE 2 AT FIRST LOOK THE REST IS OK Those changes have been made. Will take effect with the next map crash/ restart. Link to comment Share on other sites More sharing options...
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