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Showing results for tags 'mw2'.
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Just testing a few servers on the aIW3 network. Test is test which means they will be online/offline whenever. We are not looking to add anything permanent until after Xmas/ New Year or if at all. aIW3 Server List
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hi guys ,good to see the servers back had a quick blast earlier on MW2 thought id share my video of it ,defo rusty and need some practice again lol be good to see you all in game again soon hope you all had a good xmas !
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AlterRevolution Modern Warfare 2 (M2) Client (July 15, 2012) Looks like this project gone live again... M2 Beta Changelog 25 - 10 - 2012: -Back at M2 work after a week of BO work -Fixed some more synchronization null references exceptions in the notification handler, now everything should stay synced without problems 17 - 10 - 2012: -Fixed a bug which caused iw4m.dat to use 50% of CPU -Fix for friends: no more "Playing Call of Duty: Black Ops" when playing M2 -Fixed small synchronization problems between the clients and the server, this deserves a client version number change, 0.9.3900 -Spent 3 days with some in-game menus, now the friends list(and the clan members list) is visible from the pause menu when playing, + some design changes in the friends and clans menu 13 - 10 - 2012: -Finally clan creation is fully working, just some more clan menu functions left 12 - 10 - 2012: -Changed callbacks code, it was a big fail, this should work as expected -Nevermind, the code was working, the error was elsewhere, anyway, fixed now 07 - 10 - 2012: -Added a callbacks system to be able to update the client data from the NSClient code -Written some server code to make use of some of the new notifications 04 - 10 - 2012: -Added a private messaging system -Fixed some code that could crash the server http://almamu.nixiweb.com/random/cod_ingame_menu.png