Current setup, could you let us know what changes? // - Demolitionset scr_dd_scorelimit "1"set scr_dd_timelimit "2.5" // Timelimit, in minutesset scr_dd_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X secondsset scr_dd_waverespawndelay "-1" // Wave spawning, might be more 'tactical'set scr_dd_numlives "1" // Number of livesset scr_dd_promode "0" // Adds a "pro" sound to the game announcementset scr_dd_roundlimit "0" // Maximum amount of rounds, 0 is 'until someone wins'set scr_dd_winlimit "6" // Amount of wins needed to win a round-based gameset scr_dd_roundswitch "3" // After X rounds, switch sides?set scr_dd_bombtimer "45"set scr_dd_defusetime "5"set scr_dd_multibomb "0" // Allow multiple people to 'have the bomb'?set scr_dd_planttime "5"